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Assets

The Assets panel is the browser over the console's unified asset registry: one scene graph that holds every object on the globe regardless of where it came from. The operator fleet, third-party ground station sites, catalog constellations, your uploads, chat-ingested assets, and synthetic what-if objects are all the same kind of thing: an asset with provenance and capabilities.

This design has one rule with real consequences: provenance is metadata, never behavior. Nothing downstream branches on where an asset came from. What an asset can do (telemetry, links, predictions, propagation, coverage analysis, editing) is derived from its data, and every surface, from the globe renderer to the assistant, consumes those capabilities. Upload a TLE and your satellite animates with exactly the same propagation and interpolation as the operator fleet.

Screenshot

The Assets panel showing the Satellites, Gateways, and Data centers segments, with vendor groups, provenance badges, and visibility toggles.

Sources

Source badgeOriginTypical contents
onewebOperator fleet from the platform APISatellites, gateways, feeder links, live and replay telemetry
gsaasGround-station-as-a-service catalogProvider sites (KSAT, AWS Ground Station, and others), grouped by vendor
catalogTLE catalog constellation groupsStarlink, Kuiper, Iridium NEXT, GPS, Galileo, weather constellations, and more
importFiles you uploadedSatellites and ground stations from TLE, CSV, JSON, NDJSON
chatIngested through the assistantSame as import, attached in conversation
syntheticGenerated what-if objectsMission-sandbox satellites, Walker constellations, candidate ground stations

Capabilities and what each unlocks

Each asset carries a capability set derived from its data. Capabilities decide which analyses the entity card and the assistant offer for it:

CapabilityMeaningUnlocks
Telemetry (live / recorded / none)Real operator samples, recorded or synthetic samples, or display-onlyHealth analytics, utilization statistics
LinksParticipates in link topologyLink budgets, link statistics
PredictionsProduction models are trained for its linksThe predictions panel and prediction tools (operator fleet only today)
Orbital elementsTLE-backed propagationOrbital elements, ground track, pass prediction, coverage analysis, beam planning, service availability
Coverage analysisOrbital elements or a ground siteAccess windows, siting, network optimization
EditableUser-ownedRename, delete, group visibility control
SyntheticGenerated, never real hardwarePermanent provenance flag in every answer

Catalog constellation objects are the honest edge case: real orbits, display and geometry only. They propagate, they can be selected and inspected for orbital elements, but they carry no telemetry, no links, and no predictions, and the console never pretends otherwise.

Visibility and groups

The browser organizes assets into three segments (Satellites, Gateways, Data centers), then by vendor or dataset within each. Curated operator vendors lead, unknown constellations sort alphabetically, and user-supplied groups (Imported, Chat, Synthetic) trail.

  • Toggle a whole group or an individual asset; hidden assets leave the globe but stay in the registry.
  • Catalog constellations toggle as groups from the constellation catalog, organized by category (Commercial LEO, Navigation, Weather and Earth, and so on).
  • Visibility state is remembered per asset, and survives re-imports (see dedupe below).
  • Group visibility is a rendering decision, not a filter: analytics scope follows the active filters, and the assistant reports exactly which assets an action matched.

Dedupe on re-import

Re-importing an identical TLE (re-uploading a file, re-running a chat scenario) updates the existing asset in place instead of minting a duplicate. The scene keeps one asset per physical orbit definition; the asset's id, selection state, and visibility (including a deliberate hide) survive the re-import. Genuinely new records are added and made visible immediately.

Editing, renaming, deleting

Assets with the editable capability (import, chat, synthetic) can be renamed and deleted from the browser. Operator fleet, GSaaS, and catalog assets are read-only: they mirror an authoritative upstream source, and the console does not fork them.

Provenance in answers

Every assistant answer that touches an asset states its provenance. A coverage number computed for a synthetic constellation says so; a statistic scoped to imported assets names the dataset. This is deliberate: the registry makes all assets equal in capability, so provenance labeling is what keeps synthetic and real from blurring.

Common workflows

TaskHow
Browse everything on the globeRail, Assets panel
Import filesAssets panel import, or drop a file into chat and ask the assistant to ingest it
Show Starlink next to your fleetConstellation catalog toggle, or ask "show Starlink"
Hide all synthetic assets after an experimentToggle the Synthetic group off, or delete them
Verify an importAsk "how many assets are on the globe by source" or select the new assets directly
Rename a synthetic satelliteEdit action on the asset row

Example scenarios

Comparing against a competitor constellation. An analyst toggles on the Starlink catalog group next to the operator fleet, filters to a matching altitude band, and asks the assistant for a per-constellation breakdown. Catalog objects contribute orbits and counts; the assistant is explicit that they carry no telemetry.

A recurring planning file. A mission planner re-uploads the weekly TLE drop from their flight dynamics team. The 40 unchanged satellites update in place, keeping their groups and visibility; the two new ones appear on the globe immediately with fresh provenance badges.